Development rolls on, and this week we have Creative Director Brian Hicks and Lead Gameplay Programmer Mirek filling us in on where we’re at in regards to subjects such as network synchronisation, the new audio tech, and dynamic spawning of the infected. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.
Source: Status Report – 30 Aug 2016 | DayZ | Official website
