Category Archives: DayZ Devs

Status Report – 02 Aug 2016 | DayZ | Official website

This week our Creative Director gives a status update on work being conducted on the CLE and the 0.61 milestone goals, while Lead Designer Peter and Lead Animator Viktor fill is in on subjects such as the server browser and work on animations. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 02 Aug 2016 | DayZ | Official website

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Status Report – 19 Jul 2016 | DayZ | Official website

This week our Creative Director gives a status update on where we are with our hotfixes, as well as our .61 milestone goals, and Viktor our Lead Animator talks a bit about the new animation system. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 19 Jul 2016 | DayZ | Official website

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DayZ at RTX 2016: B. Hicks 0.61 Update Presentation + Q&A – YouTube

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Status Report – 21 Jun 2016 | DayZ | Official website

Version 0.60 containing the new renderer has been released on Stable branch, and the team keeps pushing towards Beta. In this status report we have Brian, Viktor, and Andrej commenting on subjects such as the milestone goals going towards 0.61, the new audio module, and of course more of those… DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 21 Jun 2016 | DayZ | Official website

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Status Report – 24 May 2016 | DayZ | Official website

It’s that time of the month where Brian, Peter, and Viktor give us some info on the current state of 0.60 on Experimental branch as well as a bit of extra info on upcoming work of course. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 24 May 2016 | DayZ | Official website

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Status Report – 10 May 2016 | DayZ | Official website

So, as 0.60 was released on Experimental branch during last week, Brian and Peter have a few words to share on the first impressions of this version as well as the road going forwards towards the Stable release. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 10 May 2016 | DayZ | Official website

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.60 Dev Log / Chernogorsk Revitalization – YouTube

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Status Report – 26 Apr 2016 | DayZ | Official website

Brian, Peter, and Viktor give us the lowdown this week on the current blocker issues, as well as let us in on upcoming work from the design and animation teams. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 26 Apr 2016 | DayZ | Official website

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Status Report – 12 Apr 2016 | DayZ | Official website

Brian, Viktor, Miroslav, and Raist give us an update on current development in this Status Report. Subjects covered by the guys are blocker issues, network code, the new AI spawner, and the new animation system. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 12 Apr 2016 | DayZ | Official website

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