Category Archives: DayZ Devs

Status Report – 06 December 2016 | DayZ | Official website

Brian and Mirek are on this week, mostly covering the recent improvements in server performance and our final push to have 0.61 out on Stable before Christmas! DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 06 December 2016 | DayZ | Official website

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Status Report – 22 Nov 2016 | DayZ | Official website

Hello Survivors! we have a juicy Status Report for you again! Victor presents a video full of new animations, Adam is talking about military base changes and Baty is showcasing all the cool wolves footage from our community creators. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 22 Nov 2016 | DayZ | Official website

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New Lighting at Night (0.61)

These images are from Brian Hicks in the forums.  He says they are chem lights using the new lighting rendering in the coming 0.61 patch.


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Status Report – 11 Oct 2016 | DayZ | Official website

So, an update from Brian, Peter, and Viktor in regards to user actions and animations, the new launcher, and of course the current status going towards 0.61 as well as blockers are in this week’s status report. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 11 Oct 2016 | DayZ | Official website

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Forum Preview 071016 – YouTube

This video shows a sneak peek at gameplay for 0.61.  Notice the infected sounds are positional now and the new weapon sounds!

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Status Report – 28 Sept 2016 | DayZ | Official website

Brian has been out sick for the past couple of days but he’s back in action again and, while a day late, we now have Brian, Peter, Mirek, and Viktor giving us the status quo on DayZ development as we keep moving towards 0.61. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 28 Sept 2016 | DayZ | Official website

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Status Report – 13 Sept 2016 | DayZ | Official website

As we move closer towards the next Experimental branch update, Creative Director Brian Hicks will share the latest info on where we are at in the development process. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 13 Sept 2016 | DayZ | Official website

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Status Report – 30 Aug 2016 | DayZ | Official website

Development rolls on, and this week we have Creative Director Brian Hicks and Lead Gameplay Programmer Mirek filling us in on where we’re at in regards to subjects such as network synchronisation, the new audio tech, and dynamic spawning of the infected. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 30 Aug 2016 | DayZ | Official website

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Status Report – 16 Aug 2016 | DayZ | Official website

This week a lot of the guys are off for GamesCom, so our Creative Director gives us some good info on subjects such as upcoming updates for audio, dynamic shadows, desync, as well as an update on the 0.61 milestone goals. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 16 Aug 2016 | DayZ | Official website

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.61 Dev Log / Audio Tech Updates – YouTube

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