Category Archives: DayZ Devs

Status Report 30 May 2017 | DayZ | Official website

This week, we’re looking back at the release of 0.62 on Experimental, outlining some of the issues that we’d like to see resolved before going to Stable (both visual and audio oriented). Peter and Eugen are sharing some of the work being currently done for BETA, and Baty is sharing her top picks of all the amazing content you created since 0.62 released last week.

Source: Status Report 30 May 2017 | DayZ | Official website

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Status Report – 16 May 2017 | DayZ | Official website

This week, Brian is addressing how walkie talkies in DayZ are the new server-wide chat. Eugen is touching upon the complexity of DayZ, as well as some of the recent tasks of the entire team. We also feature Peter who shares exciting news about changing the inner workings of loot spawns (this will be an extra crunchy topic for any future DayZ modders out there!) Next up are our map designers Mark and Adam, and yes, they have some screenshots for you this time!

To finish it all in style, Baty is sharing a couple of photos from our trip to the real Chernarus, where we were filming the upcoming Q&A video last week. Let’s get to it, it’s a long one folks, but full of great development news!

Source: Status Report – 16 May 2017 | DayZ | Official website

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Status Report – 02 May 2017 | DayZ | Official website

Source: Status Report – 02 May 2017 | DayZ | Official website

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Status Report – 4 April 2017 | DayZ | Official website

Source: Status Report – 4 April 2017 | DayZ | Official website

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Status Report – 08 March 2017 | DayZ | Official website

This week, Brian and Mirek are explaining our decision to push vehicles to Stable branch early, Peter is teasing bits and pieces about our recent effort to improve the melee weapons combat, and Viktor reports on the progress his team made on animations used with that new melee combat system.

Source: Status Report – 08 March 2017 | DayZ | Official website

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Status Report – 21 February 2017 | DayZ | Official website

Latest info on DayZ development process, important news about our new scripting language and details on the biggest change Chernarus has received in years! DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 21 February 2017 | DayZ | Official website

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Status Report – 7 February 2017 | DayZ | Official website

We have a new Status Report for you. Brian is talking about known issues and fixes what are we working now and Victor is sharing some news from animation department. We want to show you an interesting thread from our official Forum and you can find awesome song in Community Spotlight. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 7 February 2017 | DayZ | Official website

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Status Report – 24 January 2017 | DayZ | Official website

We’ve experienced a lot of server crashes over the last two weeks, so Peter and Mirek are providing an update on how we want to handle them. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 24 January 2017 | DayZ | Official website

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Status Report – 20 December 2016 | DayZ | Official website

Hello survivors! Christmas is coming and we have a small gift for you – 0.61 on Stable branch, Brian is going to tell you more about it. Peter talks about character growth and Mirek has information about vehicles, and their presence on Exp/Unstable. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

Source: Status Report – 20 December 2016 | DayZ | Official website

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DayZ Development on Twitter: “Stable Branch will update to 0.61 today, more info at https://t.co/fT2JMq5DG2”

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